Purchase and download:
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Nintendo and Japan's game industry
With Wii, DS, and DSi Nintendo created several paradigm shifts in global game markets. This report analyses Japan's game industries, and examines Nintendo driven trends in the global game sector from our Japan perspective, including detailed financial analysis. Also included are online and mobile games, which are rapidly growing. A must read for anyone interested in understanding current trends in the game industry (financial data include are for FY ending March 2009 plus projections for the FY ending March 31, 2010).
Version 16 of July 20, 2009
approx. 231 pages, 50 Figures, 83 Photos, 32 tables, pdf-format, 5.1 Mbyte
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[BUY 1-year single copy subscription: US$ 4750 (4 x US$ 1187.50 quarterly)
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News & events:
American Chamber of Commerce in Japan (ACCJ), Tokyo:
"The beauty of Japan's Galapagos Effect - and how to go beyond"
Speaker: Gerhard Fasol, in Tokyo Westin Hotel, July 12, 2010, 12:00-14:00
Register (ACCJ members)|Contact us if you are interested to attend (non-ACCJ Members)
ICA, Tokyo:
"A Snapshot of the Current Mobile Market and Opportunities in Japan"
Speaker: Gerhard Fasol, in Tokyo, June 17, 2010, 18:30
Embassy of Sweden (Tokyo):
"The beauty of Japan's Galapagos effect - and how to go beyond"
Speaker: Gerhard Fasol, in Tokyo, May 19, 2010, 18:30
NIST, Washington DC:
"Will cash become obsolete? Next-next generation electronic and mobile payments in Japan"
Speaker: Gerhard Fasol, in Washington (DC), April 21, 2010,
NIST, Washington DC:
"Understanding Ludwig Boltzmann"
Speaker: Gerhard Fasol, in Washington (DC), April 21, 2010,
MIT Enterprise Forum:
"Next generation Electronic Payments Solutions"
Speaker: Gerhard Fasol, in Boston (MA), April 19, 2010,
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Store: "Nintendo and Japan's game industry" (Report, pdf-file - sample pages in reduced size)
List of contents
List of contentsSample pages (strongly reduced in size)
Purchase and download:
-
Nintendo and Japan's game industry
With Wii, DS, and DSi Nintendo created several paradigm shifts in global game markets. This report analyses Japan's game industries, and examines Nintendo driven trends in the global game sector from our Japan perspective, including detailed financial analysis. Also included are online and mobile games, which are rapidly growing. A must read for anyone interested in understanding current trends in the game industry (financial data include are for FY ending March 2009 plus projections for the FY ending March 31, 2010).
Version 16 of July 20, 2009
approx. 231 pages, 50 Figures, 83 Photos, 32 tables, pdf-format, 5.1 Mbyte
[BUY Single copy license: US$ 2375
[BUY 1-year single copy subscription: US$ 4750 (4 x US$ 1187.50 quarterly)
[BUY corporate license: US$ 4750
[BUY 1-year corporate subscription: US$ 9500 (4 x US$ 2375 quarterly)
[info]|[Sample pages]
Any questions? Contact us because we need your feedback!